![]() A button press is just a button press, but with the stylus, you can vary the gameplay that much more by incorporating both tapping to the rhythm at the appropriate times and what Rhythm Heaven calls “the flick.” Flicking the stylus across the screen is integral to not just mastering the individual stages, but to completing them in the first place. ![]() Now, the Rhythm games that focus on button presses are still real good, but there is something so much more satisfying about the use of the stylus when keeping rhythm. The 2009 release is a true Nintendo DS classic, and an easy choice to represent the series as a whole in these rankings. Whereas Tengoku used button presses, Rhythm Heaven - the game, not the series - is entirely stylus-based. It’s the second! The first Rhythm game was a Japan-only release titled Rhythm Tengoku, for the Game Boy Advance. ![]() None of them stands out as much as the titular Rhythm Heaven, though, which, you might think is the first game in the series given it is also the name of said series, but no. There are multiple games in the Rhythm Heaven series, and they’re all at least good. You can keep up with the rankings so far through this link. I’m ranking the top-101 Nintendo developed/published games of all-time, and you can read about the thought process behind game eligibility and list construction here. ![]()
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